Assassins Creed Wisdom "nothing Is True, Everything Is Permitted" [read Description]

Assassin’s Creed: The Wisdom Within a Game

There is a game series called “Assassin’s Creed” where you take the roles of two characters working for the order of the Assassins – which, in this game, are mankind’s protectors. 

The first one is named Altair and the second one Ezio. In the quests to find the truth and protect mankind, both achieve wisdom,  which is being gradually revealed to the players. Important messages are being shared with us, sometimes hidden in small scenes, while other times very prominent and powerful.


For those who haven’t had the pleasure to “taste” the wisdom of this game, here are some fragments that I liked:


“Nothing is True, Everything is Permitted” is the Creed of the Assassins’ Order and its true meaning is revealed by Ezio in the latest sequel, Revelations.
Assassins Creed – The dialog between Altair and his Master (a.k.a. Mentor), Al Mualim:

“Q: What is the truth?
A: We place faith in ourselves. We see the world the way it really is and hope that one day all mankind might see the same.

Q: What is the world, then?
A: An illusion. One of which can either submit to – like most do – or transcend.

Q: What is it to transcend?
A: To recognize nothing is true and everything is permitted. That laws arise not from divinity, but reason. I understand now that our creed does not commend us to be free – it commends us to be wise.”

Only one observation I have, before going further. The statement that the “laws arise not from divinity, but reason” needs further explanation for a correct understanding. It is – most probably – true that the so called “laws” are not created by a divine figure for us to follow. But achieving the needed wisdom for one to be in perfect balance with the logic/reason of the Creation is a divine state of existence. It is proof of supreme spiritual evolution and divine enlightenment. In other words, it means “becoming one with the Creation and protecting its fragile balance.”

Here are Ezio’s words explaining the Assassins’ Creed in the latest sequel, Revelations:

” ‘Nothing is true, everything is permitted’ is merely an observation of the nature of reality:

To say that nothing is true is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization.

To say that everything is permitted is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.”

Another powerful scene is Ezio’s speech from Assassin’s Creed II [2:04 onward]:

Ezio: “We don’t need anyone to tell us what to do. We are free to follow our own path. There are those who will take that freedom from us, and too many of you gladly give it. But it is our ability to choose … that makes us human. There is no book or teacher to give you the answers, to show you the path. Choose your own way! Do not follow me, or anyone else.”

I would have loved to finish with this powerful advice, but there is one more phrase that I must share. Desmond Miles is the ancestor of Altair and Ezio, holding their memories in his DNA. Here is what he had to say regarding the Templar order:

“I thought the Templars were some old guys in funny looking hats who sat around drinking beer, planning world domination with lizard people.”

Epic!

By Alexander Light, HumansAreFree.com;